This is the penitent conversion reward file for the human player in the sandbox. I have added my comments in dark red. These comments are based on my own analysis of the code and my experience in working with it. I do not have any special inside information from MuckyFoot about these files, and I may in some instances be wrong.
;GETTING PENITENT FEES****************************************************************** :PENITENTFEES100 if ; num_suited is a system variable, that is, it is maintained by Startopia ; without you having to do anything with it in your script elements num_suited > paidpenitents then ; personally I would change the following line to increment paidpenitents rather than ; to set it equal to num_suited, to avoid losing conversion money from a busy temple set paidpenitents (num_suited) ; this is where you change how much a conversion pays the player addenergy 5000 say "lev07_fees01" end