These are the starting energy files for the human player in the sandbox. I have added my comments in dark red. Include file text is added in dark green. These comments are based on my own analysis of the code and my experience in working with it. I do not have any special inside information from MuckyFoot about these files, and I may in some instances be wrong.
; This file loades a single statement from just one of the files ; based on the sandbox setting for starting energy. ; To use this in a custom mission, make a copy of this file and replace ; the file includes with the single statement from just one of the files. :Loop001 if collector_count > 0 then {missions\00\startenergy000.txt|OPT_ENERGY=0} ; Medium Starting Energy set energy 200000 {missions\00\startenergy001.txt|OPT_ENERGY=1} ; Low Starting Energy set energy 100000 {missions\00\startenergy002.txt|OPT_ENERGY=2} ; High Starting Energy set energy 500000 disable end